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[펌][Android][AndEngine] perle-development의 AndEngine Tutorial

안녕하세요 버섯돌이 유재성입니다.

안드엔진을 학습하기 좋은 튜토리얼이있네요.^^

 

출처 : http://perle-development.com/tutorials/andengine/

Archive of AndEngine - Perle Development

AndEngine Tutorial 06 – Platform – 01

Posted by Vexillum on November 11, 2012

In the 6th AndEngine tutorial we will learn how to create platforms and check when our player collides with them. (mor

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AndEngine Tutorial CleanUP

Posted by Vexillum on October 10, 2012

In the comments people asked me why I was using differbt texture types. To be honest, I wasn’t really paying attention and used the Eclipse auto fix option.

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AndEngine Tutorial 05 – Player Movement 03

Posted by Vexillum on September 09, 2012

In the 5th AndEngine tutorial we will add the jump function to our little game. This is simple, we are just going to create a new Jump method (in Player.java) and let the player jump from the bottom of the screen to the middle of the screen.

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AndEngine Tutorial 04 – Player Movement 02

Posted by Vexillum on August 08, 2012

  In the 4th AndEngine tutorial we will learn how to use the build in accelerometer to be able to tell our player whether to move left or right. (more&hell

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AndEngine Tutorial 03 – Player Movement 01

Posted by Vexillum on June 06, 2012

In the 3rd AndEngine tutorial we will clean up our project a little bit and we will learn how to add a force to our player. (more&hell

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AndEngine Tutorial 02 – Textures and Sprites

Posted by Vexillum on May 05, 2012

In the 2nd AndEngine tutorial we will learn how to load textures, add them to a Sprite and how to load the Sprite. (more&hell

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AndEngine Tutorial 01 – Creating a Scene

Posted by Vexillum on May 05, 2012

AndEngine a "Free (open-source) Android 2D OpenGL Game Engine" which was first released in mid-2010 by Nicolas Gramlich. Now, 2 years later a lot has changed and AndEngine became one of the most popular 2D game engines for android.