안녕하세요 버섯돌이 유재성입니다.
안드엔진을 학습하기 좋은 튜토리얼이있네요.^^
출처 : http://perle-development.com/tutorials/andengine/
Archive of AndEngine - Perle Development
Posted by Vexillum on November 11, 2012 Posted by Vexillum on October 10, 2012In the comments people asked me why I was using differbt texture types. To be honest, I wasn’t really paying attention and used the Eclipse auto fix option.
Continue ReadingLeave a Comment Posted by Vexillum on September 09, 2012In the 5th AndEngine tutorial we will add the jump function to our little game. This is simple, we are just going to create a new Jump method (in Player.java) and let the player jump from the bottom of the screen to the middle of the screen.
Continue ReadingView Comments (10) Posted by Vexillum on August 08, 2012 In the 4th AndEngine tutorial we will learn how to use the build in accelerometer to be able to tell our player whether to move left or right. (more&hell
Continue ReadingView Comments (13) Posted by Vexillum on June 06, 2012 Posted by Vexillum on May 05, 2012 Posted by Vexillum on May 05, 2012AndEngine a "Free (open-source) Android 2D OpenGL Game Engine" which was first released in mid-2010 by Nicolas Gramlich. Now, 2 years later a lot has changed and AndEngine became one of the most popular 2D game engines for android.